A recent GTA 5 mod named “AI Powered GTA V: Story Mode with AI NPCs” has reignited the longstanding debate surrounding the legality and impact of videogame mods, while also raising concerns about the use of artificial intelligence (AI) in game development. The mod, created Bloc, features a storyline where players investigate a cult of AI worshippers and introduces characters capable of engaging in real-time AI-generated dialogue.
However, the mod has faced opposition from the game’s publisher, Take-Two Interactive, leading to its removal from various websites. Bloc expressed disappointment and frustration, stating that there was no prior communication from Take-Two Interactive regarding the takedown. In addition to the removal of the mod, Bloc’s account on Netlify, a hosting platform, was also suspended without explanation. This has led Bloc to believe that the two incidents are connected.
Bloc attempted to reach out to Take-Two Interactive for an explanation but received no response. According to Bloc, the mod was also taken down from Nexusmods due to a DMCA claim. To avoid further legal complications, he voluntarily removed it from gta5mods as well.
The consequences of the takedown are significant for Bloc, as it will impact his ability to monetize videos for three months and leaves a permanent mark on his Youtube channel. Despite this, he expressed a willingness to discuss the situation with Take-Two and highlighted that the mod was free and open source.
The ironic part of this situation is that Rockstar, the developer of GTA, recently relaxed their rules on player mods. They not only reversed their ban on the modding team Cfx.re but actually hired them. Rockstar acknowledged the creativity and contributions of the modding community, particularly the roleplay servers, and expressed a desire to support and enhance their services.
This controversy has sparked discussions about the legal implications of mods and the use of AI in game development. It also raises questions about the publisher’s approach to modding and whether they should prioritize other aspects, such as creating remakes with fair pricing policies or refraining from removing content from the online version of the game to sell separately.
– Personal knowledge